You might’ve noticed an issue on mobile devices, when in some cases the elements on screen require a second tap to activate themselves. It can be often noticed when trying to access the mobile menu.
Of course, we’ve tested a bunch of third party caching solutions and only some of these present this behaviour and only if the features described below are activated.
You might want to try these troubleshooting steps if you’re encountering errors with the mobile menu, lazy loading, the cards reveal effect, etc.
If that would be implemented correctly, some elements on the screen wouldn’t require this “double tap” interaction to happen, for them to activate. But this is on the third party plugins’ part, so we cannot do much from our end to get around this.
All of this comes into play to offer a perceived increase of speed when loading a page. Yes, this is just a placebo effect mostly, because the remaining scripts still need to load on first interaction.
main.js file is super small.
Path to file